n8njakol|Ninjakol : Manila Ninjakol Prank! | TEAM VanseL |
Descent was the first "true" 3D game on the PC that used polygons and six degrees of freedom. It was in 1994, two years before Quake. My understanding is that Quake was a more general 3D engine that could do much more complex environments, while the Descent engine was primarily a one-trick pony that could only do tunnel-style environments, .

n8njakol,We are beginners

Ninjakol Prank! | TEAM VanseL | Ninjakol Prank! | TEAM VanseL |
n8njakol|Ninjakol
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